Rewards System Overview
The Rewards system allows merchants to grant promotional bonuses to players.
Rewards are created from predefined Reward Configurations and assigned to individual players.
Key Concepts
Reward Configuration
A Reward Configuration defines the template used when creating rewards.
It defines the rules and limitations that apply when rewards are created from this configuration, such as:
- eligible games
- bet amount
- number of free bets
- supported currencies
- maximum win
- reward duration
Each reward configuration belongs to a specific Merchant and can be identified using:
- internal reward configuration ID (generated by the platform)
- external reward configuration ID provided by the Merchant (must be unique per Merchant)
Configuration Rules
namemust be unique per MerchantstartDateandendDateare optional and define the period during which rewards can be assigned using this configurationmaxWinis optional and limits the maximum possible win from a single free bet (configured per currency). If not configured, no maximum win limit is applied.
Reward
A Reward is an instance of a reward configuration assigned to a specific Player.
A reward contains:
- assigned Player
- reference to the reward configuration
- remaining free bets
- expiration date
- status
Each reward can be identified using:
- internal reward ID (generated by the platform)
- external reward ID provided by the Merchant (must be unique per Merchant)
Reward Types
Currently supported reward type:
- Free Bet
Reward Lifecycle
The typical reward flow consists of the following steps.

1. Create Reward Configuration
The Merchant creates a reward configuration defining the reward rules.
Reward configurations are reusable and can be assigned to many Players.
2. Assign Reward
A reward is created by assigning a reward configuration to a Player.
When assigning a reward:
- the Merchant may provide an external reward ID
- if not provided, the system generates one
Reward Start Time
A reward can start in two ways:
- Immediately after assignment (default)
- At a scheduled time if
scheduledStartDateis provided
3. Reward Usage
Players consume rewards automatically while placing bets in eligible games.
4. Reward Completion
A reward finishes when one of the following occurs:
- all free bets are consumed (status becomes
CLOSED) - the reward expires (status becomes
EXPIRED) - the Merchant cancels the reward (status becomes
CANCELLED)
Reward Status
| Status | Description |
|---|---|
| IN_PROGRESS | Reward is active and can be used |
| CLOSED | All free bets have been consumed |
| EXPIRED | Reward expired before being fully used |
| CANCELLED | Reward was cancelled by the Merchant |
Reward Cancellation
Rewards can be cancelled by the Merchant using available cancel methods.
Cancellation behavior depends on whether the reward has already started.
- If the reward has not started, it becomes CANCELLED and cannot be used.
- If the reward has already started, the Player may finish using the remaining free bets.
Identifiers
Both Reward Configurations and Rewards can be identified using either an internal system identifier or a merchant-provided identifier.
id– system-generated UUIDexternalId– identifier provided by the Merchant system
Depending on the endpoint, either id or externalId must be provided.
If both are provided, externalId takes precedence.
The externalId must be unique per Merchant.
Request Verification
All reward requests must include the following fields:
merchantIdtimestamphash
Hash Fields
The following fields are included in the hash calculation:
merchantIdtimestamp
Fields are concatenated without separators.
For details on how the hash is generated, see the Hash Algorithm.